4 Tutorial

As soon as the welcome panel on the screen goes off. A question appears on the screen asking the players in a female robotic-type voice

Please say your name

"Blight," said Luke. It was the same as his previous timeline.

Would you like to play the tutorial?

Yes/No

Note: You can miss the basic rewards for completing the tutorial (30 bronze coins) 

Many players all over the world wanted to enter the main game as soon as possible since it was an RPG-based world. Most players wanted to look for hidden quests and classes, so they would bypass the tutorial. The tutorial was given so that the players adapt to the technology. It had no significant impact on the game but Luke knew about a mechanism to increase the reward obtained in the tutorial, it was only found out after 3 years from the launch of the game.

"Yes," said Luke.

Beginning the tutorial

As soon as the screen went black, Luke was instantly transported to a village under monster attack. The buildings were on fire, and some of the villagers could be seen racing to the rear gate in an attempt to flee. The world soon came to an end, and a screen was shown to him.

Choose your class {You will be given the same choice after completing the tutorial}

Swordsman (Compatibility: 35%)

Mage (Compatibility: 60%)

Archer (Compatibility: 40%)

Thief(Compatibility:50%)

Monk (Compatibility: 35%)

Healer (Compatibility: 80%)

Debuffer (Compatibility: 80%)

Bard (Compatibility: 85%)

Note: You can play the tutorial again but the rewards will be not given twice. The stats for the tutorial can be adjusted according to the player's wishes but permanent adjustments will only be made after the completion of the tutorial.

The tutorial was also given to players for a basic understanding of the classes and stats since after the beginning of the main game, once a class is selected and the stats are allocated they cannot be modified without deleting the account. The compatibility percentage is a mere estimate by the AI. Which states how better you can perform with a class but it does not compel the player to use the most compatible class.

Luke thought "There will be many powerhouses in the world who even with low compatibility will outperform those with higher compatibility and will be in the top ten Ranking List of the World".

Luke did not want to play as a mage in this life since he did not know anything about other hidden quests except those that he already managed to figure out in his previous timeline. Not wanting to walk on the same path that he already regretted, Luke took another path in this life.

"Bard," said Luke thinking about the better compatibility because of his talents with musical instruments. Luke knew he could have got a better compatibility even above 90%, if not for his near tone-deaf voice.

The AI asked

Select your primary weapon

There were many instruments in the section with images of the flute, lyre, and trumpet with images which were treated as weapons for the Bard class. Luke scrolling down selected the last option at the very bottom which was 'Custom (Only available in the tutorial)'.

The Custom option was given to all players who wanted to play with specific weapons. There were many types of people in the World who trained in different martial arts with different weapons. All weapons shared a basic background, such as a sword that came in a variety of forms, including rapiers, longswords, and katanas.

The AI asked

Please imagine the weapon you want to select

Since the custom option was only for those who are familiar with their specific weapon. The instrument Luke thought was Tuning Forks but made a slight change, he made the end of the forks extra pointier and sharp. Although the company that created the game created the AI, which is essentially a broken aspect of God, it was brought into the modern day as technology. The AI presented the weapon in front of him.

Tuning Fork is in the form of a two-pronged fork with the prongs formed from a U-shaped bar of elastic metal (usually steel). When the two tuning forks hit against each other they produce a gentle hum. The reason he chose the tuning fork was because of the hidden mechanism. The AI created the Tuning Fork just as he had envisaged. Which, because of its two thin, pointed ends, may now also be employed as daggers.

Status

Name: Blight

Class: Bard

HP:100

SP:100

MP:0

STR:0 AGI:0

INT:0 DEF:0

SEN:0

Free Attribute points:50

Please allocate your attribute points will be set permanently after the tutorial

Skills:

Active:

1. Amplify (Level 1) (Novice)

Amplify every sound you produce from your weapon for 10 seconds.

Cost:5MP

Cooldown:5 sec

2. Sound Healing (Level 1) (Novice)

Heals you 5HP continuously over 5 seconds

Cost:10MP

Cooldown:15sec

3. Bard's Cry (Level 1) (Novice)

Shout at your enemy to deal 5HP damage over 3 sec.

Cost: 10MP

Cooldown:5sec

4. Beat Sync (Level 1) (Novice)

Sync your beat with your previously produced beat to increase your movement speed by 20% for 0.8sec up to 3 beats.

Cost:10SP

Cooldown:5 sec

The skills given by the game to all classes were different and 4 in total at tutorial.

HP is represented for health points or life which at 0 means death. You can respawn after death at the point set. Adding 1 point increases the HP by 10

SP represented your stamina points for running, swimming, holding your breath, etc. Adding 1 point increases the SP by 10.

MP represented your mana points which was calculated on Intelligence.

STR represented strength points comprising of all factors such as physical strength, jump length, and force, and attack damage on enemies were calculated based on (STR + Weapon Attack)/2

AGI represented your agility points comprising of all factors such as running speed, reaction speed, evasion, and dodging speed.

INT represented Intelligence points comprising all factors such as Mana storage, Mana control, Magic attack speed, and resistance from mental attacks. Every increase in INT by 1 will increase MP by 10.

DEF represented your defense points both represented resistance against natural phenomena such as fire, lightning, water, earth, etc. Defense protected from damage by Damaged received/DEF.

SEN represents senses comprising all five human senses.

Luke allocated 20 IN STR, 15 in AGI, and 15 in SEN.

The status now showed 

Status

Name: Blight

Class: Bard

HP:100

SP:100

MP:0

STR:20  AGI:15

INT:0  DEF:0

SEN:15

Free Attribute points:0

Skills:

Active:4

Quest (NEW!): Basic Quest

Objective: Escape from the village

Reward: 30 bronze coins

Penalty: None

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