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An Adventurer's Best Friend

When a brave champion goes missing, it is up to his brave squire to come to his aid, follow in his footsteps and become the hero she always dreamed of. A challenging ordeal for anyone, especially an agoraphobic border collie. Still, with a lot of determination, a little divine intervention, and some regular pats on the head to drive her forward, she won't give up until she has once more returned to the side of her lost master.

SCWhite · Fantasy
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38 Chs

OPSM Arc - Part 7

It feels good to be doing quests again. Just being able to focus entirely on helping others and not dwell on other matters. The experience rewards have been predictably poor considering the time invested in them, but I don't mind. Quite the contrary, I'm rather glad. Right now, I don't want to think about experience or levels or my disgraceful past behavior. I just want to focus on the tasks at hand, and aid the citizens, one at a time.

As for the quests themselves, they aren't particularly complicated. The fact that I am able to accomplish them without either hands or the ability to talk should be proof enough of that. They are a little more advanced than those of my home village, often comprised of multiple parts, but essentially the same principles: Go somewhere to gather some resources, deliver an object to someone, and, of course, plenty of hunting quests.

These offer an effective reminder of just how misguided I had been before. Even if I was so determined to fight and gain experience, I could have easily accomplished both of those tasks at once, and reaped the same rewards along with helping someone in need. I'm still feeling bad about it, but am not too depressed. It was a learning experience, and a lesson that I won't soon forget. It will help keep things in perspective.

Still, I can't deny that the wolf pack is a significant problem, and represent a far greater one. In the end, I'm just a dog. A very good one, as we have established, and I suspect a pretty strong one, too, but even if I'm the strongest dog on earth (am I? Probably not, but maybe!), I'm still just a dog. There are obstacles in this world which I am simply incapable of overcoming. I'm not giving up, of course, but that's the reality. Even if I can defeat the AbyssalWood Alpha, and that's a pretty big 'if', what happens when I run into something stronger? If all it took was grinding a few mobs in order to become powerful enough to win any fight, everyone would do it. It's not realistic, especially if I happen to run into a particularly insurmountable problem.

I may not be ready to give up yet, but I am at a loss of what to do. As I predicted, none of the rewards thus far have been useful (not that I mind), nor am I getting significantly stronger. What option remains once I run out of quests here? Risk taking the long way around, and potentially lose my master forever? Continue grinding for levels for what, days? Weeks? I honestly don't know how strong I'll need to become to have any chance of winning. Clearly much, much stronger than I am now. In the meantime, who knows what sort of danger my master is in?

One thing at a time, anyways. Obsessing over such things won't help. For now, there are still plenty of people who need me, and as much as it hurts my head to keep going over such problems again and again, those wonderful hed pats that I get as a reward for a job well done make it all worthwhile. I'll just keep doing the best that I can. That's all I can do. I just hope that that is enough.

I am enjoying these quests a little more than the ones in my home village. They aren't exactly matters of life and death, but it's satisfying to need to work a little harder, whereas back then I felt as though I were just being showered with rewards for nothing. They still aren't incredibly difficult, but do take a little time and a little work, and I can legitimately understand why the quest givers might have had difficulty accomplishing some of these tasks themselves. Maybe it isn't quite as rewarding as knowing I'm drawing ever close to my master, but there is a pleasure, and not a trivial one, to be found in the sense that I'm making peoples lives just a little better, and in turn, making the world around me just a little bit brighter.

The hunting missions are rather easy at this point, too. Even with larger numbers of monsters, or rare drops from them are needed, I can finish the battles rather quickly. Of course I am, once again, stopping to bury the fallen, and offering them a little prayer. I've always been a super talented digger, though, and with practice, those skills have only improved!

One by one, the exclamation marks over the heads of the humans vanish (although there were a few quest chains where finishing one opened up another), and in time, the last one is completed. Of course, as with before, it proves to actually be the second last one.

A new quest has appeared, not given by a proud knight, but a scruffy, overweight man sitting on a wooden stool, hunched over, looking particularly cranky. A part of me dreads approaching him. Last time I had to fight off the trinity serpent, by far the most powerful monster in that region, and this time it could well be another. The problem? The most powerful creature I have encountered in the region is the wolf pack alpha, and if he asks me to defeat it, I honestly don't believe I can, and if I fail... no, don't even think about that.

I take a deep breath, raise my head proudly and approach, certain that there is a dangerous task he requires completed, and desperately hoping that I am up to the task.

"Go clear out some of the rats from the storage shed." he says.

--- New Quest obtained, "Rat Race!" kill 10 Rat(s)! ---

I blink and head tilt. Really? Ten rats? That's it?