Dreizehnn
I don't know how to articulate this but, There something about the whole [go to a world to complete this misson] which irks me alittle. Maybe it's the characters? Each world IS an entire story with it's diverse cast of individuals, at somepoint you just have too many characters in too many worlds to remember. It's hard for me to get fond of a single character so having so many important, plot-driven one which you switch out for each world makes it awfully hard to connect to any. But it could also be the whole world travelling thing. I don't know how to describe how I feel about it, it's like how someone might move from house to house every few weeks. You live in on for a while but before you really got comfortable with it, you have to leave for a new one, you end up never really getting attached to any house you ever lived in, ever. I have read a few fanfic where time stop everytime you travel, It made the world feel so cheap. The strongest of foes, vilest of schemes, strangest of plot just pause... wating for little old you to finished running an errand for your mother before hitting the [continue] button. No one to ask why you were gone, no need to worry about the changes which could occurred while you were away because time was stop. After completing the world, most of the characters from that same world will become completely irrelevant, never to be spoken about again, moving on to a new mission. Thank you for reading my ted-talk. On a side note, I am interested in what's happening, it's no rehash of the plot [I think] so I am all for it.