Aeipathy_02
Your attached note made me think of what I just read: (1) The domain of the player, on the game itself. So much so that he did it without a routine: three times. And the goal was made to continue with the update: it does not reach 5 years. (2) The personal dilemma, which shuffles the position of being the real protagonist: of the game, running -among the advantages for insurance collection- the benefits for family members. It is noticeable: an unequal domain of a fictitious scenario; nothing compared: To the reality of the character.