Abadom
I agree with the 'smooth' part, for all intents and purposes the story has become boring and stagnant, he doesnt need any 'challenges' he needs to lose, any challenge hes had was just glossed over. This is also a bit of a cycle due to the system being a crutch, and due to the system there is no difference to any other generic novel. And while we know Philip, we dont truly 'know' him. Hes like a base slate, and as I said before no different from an npc. He needs to take heavy losses, and more experience to build up his empty slate since the story is already far from the start. To be straight, Philip is perfect. That's what newby authors always fall for, and why wish fulfillment almost always fails. A flawless character is boring because there is no issues, no problems, no challenges, and no loss, hes just living his life, and for story purposes that's exactly what you want to avoid for character building. His system doesnt help the fact that hes boring, hes too perfect. To fix this, as I said before he needs less. This can be done by death of built up characters, and I'm not talking about half-assed character deaths that look pointless and awkwardly dumb, in which the viewers dont even bat an eye. Or by betrayal, a perfect example would be tower of god (if you watched it). And to do a quality betrayal, the character needs actual development and a strong attachment to the mc. The only other way i can think of at the moment for metaphorically riddling Philip with bullet holes, is a simple, dreadful case of failure. To make him not perfect. To fail and fail while also gaining great boons due to the struggle, or to just fail and fail while philip realizes the harsh reality and gets put in his place until the climax. And in that climax where all his failures amount to something, because right now everything philip has been doing was meaningless, he has no bonds, a half-assed deal, all for some half-assed goal from a few chapters back that wasnt emphasized on and had no purposeful impact. He has no character direction. Now, If you were one of the authors that didnt listen to advice then this novel would quickly become a cut-and-paste generic trash novel. But you do and you've successfully avoided the early game firing line. So the story has chances to fix itself and evolve as long as you put in the effort, and the effort will be worth it as a learning experience and to cringe at what you wrote later in life. The end. Ps, non constructive haters can suck my toes, so the seething jackals that criticize me on being to harsh on their favorite copy and paste toilet bowl authors can go jack their willy to whatever disgusting fantasies they birth from insecurities. -Respectively, Jesus Christ
Well MC has future information and is stronger than an average mid boss so it’s to be expected that things will be more or less smooth, at least in the beginning where their strength and actions will have limited impact on the overall scenario. Of course that doesn’t mean that MC isn’t still susceptible to running into problems as there are a large variety of problems (big and small) that a person can go through and a large amount of ways to solve them (brute force, finesse, speech, money, etc). So I guess creativity is the name of the game and paying attention to the story and setting (meaning does it make sense for x to happen and such) and characters (how they would react and solve it). MC is trying to be somewhat low key at the moment (within the constraints of his mission and his time frame) and not offend some influential brats with powerful families that he can’t just brute force his way through or run away from (but not before getting the orbs). So in this current corrupt environment it makes sense (was even foreshadowed) that a wall he would run into is this corruption trying to take a piece of him. Plus infiltrating president’s office and getting the orb from the student. All in all, do what you feel best and remember the story context of setting and characters.
I think you severely underestimated Bloodborne.i love this work so don't get me wrong. But in Bloodborne the main character has to move slowly because it is controlled by a human ( us) but in lore he would move around like a vampire from true blood. All video games will have this problem. Imagine God of War. You literally fight a guy that is faster than light on multiple occasions. (Hermes ect.) But obviously Kratos does not move like that to our eyes. I am only saying this cause speedfeats and power feats are very important for multiversal crossovers. I don't know how fast a normal person is in you overarching world's but the hunter should be up there. I don't know your third world but if it's Skyrim the you will need to really properly power level the dragonborn. The timer in game is just a game mechanic with no lore bases. He would just whirlwind Sprint everywhere while shouting reality apart. I only bring up Skyrim cause it seems like the next fitting game but I don't know.
So we got an answer that time will be affected if he stays in the memory which means the blood Bourne with a negligible time difference was an exception as it was the first. So if MC can help it, it would be most ideal to have some kind of hyper bolic time chamber (place where relative time inside is faster than normal flow outside) to do his class changes in. If not, guess he can only settle for the headache causing movie marathon as the pain would be worth progress. That title MC got (Vigilante, now protector) seems like it would be more ideal to use if he has a base (like his current house at academy that has a surprising amount of boulders in garden, must be decorative) or is resting if he can help it and it isn’t a fight for his life (though if it gets too dangerous mc can always just give up the potential rewards and switch title anyway).