djarcher
VR dungeons is a pseudo-hierarchical institution so the higherups have a lot of say so long as it doesn’t hinder operations. Humans turned monsters also partially lose their emotional inhibitor. (Makes killing and aggression easier) It’s had to notice on the daily since most of them have practice in controlling themselves to an extent. However, the shock of Guy getting skills that should be incredibly hard to get breaks that selfcontrol and they get violent.