TheAdventurer
Congragts on breaking 100! I feel that the writing style fits well I dont see a real need to change it. As for the system mabey you should find a middle ground seen alot more people complain when an mc relies way to much on the system. Since it is an assassination system mabey add in challenges basically small time events to improve the mc's capabilities and reward him if he does well. Such as mastering a certain close range combat style, chaining a certain number of attacks, basically just give these challenges to make the mc refine his techniques by using the sustem to set requirements such as "the mc will get a bronze level reward for moving unseen this far, a silver this far, a gold this far, and a special reward for going above the challenges parameters." Mabey if he fails come up with some punishment type missions that are twice as hard as normal and of failed that again put in some type of consequence. I meam he is supposed to be an assassin so typically failing means death.
I am happy with the story to this point. I like the style of writing. As for counting on the system more I don't see a problem with how it is, his system doesn't seem to be providing many quests for his strengthening and development but it's knowledge, scanning abilities and crafting help seem to be enough since his bloodline and family are a big driving force. I am looking for more at some harem development though, this would be nice.... I am wondering if there is any way to change Leona in stead of killing her... sigh.... keep up the good work!!